Transcript
just having a great Sunday, but I'm gonna stop boring you guys with small talk.
I promise I actually have real stuff to say.
I don't think they came here to hear about New Jersey.
And I won't take a personal.
No, no, but it's nice to show people that I'm a normal human being.
I'm not just a robot that talks about fucking
an agentic infrastructure all day, you know.
So anyway.
Yeah, there's a lot that I've been working on that nobody is seeing right now.
Socials were kind of quiet just because all my energy and most of our teams energy is focused on this
internal site that's not public yet.
So the product page opening revenue to accept payments.
This is number one priority right now.
It's a short term goal.
We're going to be done with this very soon.
Okay, but in going to launch the product page, I had a,
there's a few things in the plug in that I needed to patch in order to basically
support the payments infrastructure and make it work without issues.
And what that means is things like we had us to increase usage of the plug in and adoption
and our ability to gather data.
We made the plug in essentially free to use, free to download.
You don't need to authenticate or use an account for pretty much any of the functions at the base level.
Unless you go over five, the five megabit storage cap,
then you don't even get flagged to authenticate.
So this causes a problem for us because the new system is going to be accounts
strip like a base on having an account linked to a session.
And this way users can then manage their account sessions from their dashboard and the web.
They can attach it or remove an email and they can attach or remove a wallet address from their account,
which would be used for various things like signing in to authenticate your new device, things like this,
maybe verify your staking ballots, things like this.
So all of this backend stuff is getting done.
We're pretty much done.
I'm now almost done with essentially the accounts page and all the plumbing for it.
I am about 90% done with this project finally.
So this has been what's kind of taken the extra time.
I thought because when we built the plug in, I had planned that we were going to have all the accounts often linked,
but we were going to build the piece after we collected data.
So this was a piece that I kind of forgot about when I was putting out that post,
or I had a simple post that post about the page coming.
So we kind of false started there.
I don't usually do that.
So I apologize, but just know lots of stuff is still happening.
I kind of just yell that our dev team a little bit earlier.
I say that, but I'm not, I don't actually mean yelling at them, but I pinged them and reminded them that
this week we're going to be all our extra fire powers going to be focused on our research for the on chain projects, doing a gentick tooling on base.
So this is the other piece of our kind of 90 day growth strategy here,
through while the market starts to revive and on chain activity kicks up.
We want on chain things for people to do and we want to be relevant here.
So,
agentic tooling is our first for a into on chain.
This is going to be legitimate, agentic tooling delivered through NFTs,
where you just connect with the command in your terminal, authenticate with your wallet, prove ownership,
and then your granted access to skill banks that are updated by the team,
get your agents access to unique knowledge that they don't have out of the box so that you can uncover abilities for them.
And then obviously those could be bought in the sold.
Maybe their value will be based on the efficacy because we're going to try to create
randomness.
This is my goal.
The goal for this plan is to create randomness within the generations.
Right. So when somebody mints, they don't really know what they're getting necessarily.
So this is where we create some kind of game theory or like on chain fun, if you will,
for users because they might not want the one that they meant, right.
They might be looking for something that's really good at agent at like web design or something.
And the idea here is these aren't just like skills that you can go get off the internet.
These are custom curated.
I've done extensive research over the last, you know, six months or so on skills and skill efficacy.
How effective are skills?
Why are they effective?
How to create skills that truly give your agent like new abilities,
something that they wouldn't have out of the box.
Right.
So we have, we've now developed an internal process for curating skills.
And through this new skill bank feature that we have, we were able to deliver like very cool stuff for people.
And this is kind of a something that I haven't really wrapped my head around productizing yet,
but it ties in with the MCP skill marketplace that we are.
I've been talking about.
It's essentially done.
We just kind of have to build the interface for it, but this is not the number one priority yet.
But we have the infrastructure for this and the idea is there is not a lot of sources for reliable skills
that are updated that are maintained like you buy a piece of software.
Usually from somebody they update it and you get every month they patch it and there's fixes and
supports new integrations with other other apps and technologies and things like this.
And most skills that you see that are out there are not maintained.
Right.
It's just some dude made a skill, put it up from people to download and then forgot about it probably.
And he has no incentive to maintain it because there's no, you know, they're not getting paid.
So we're trying to the idea here is to create an ecosystem around this because I truly believe there's a way
to have like a decentralized skill marketplace where users can permissionlessly submit skills
that they're updating, assuming that well, they don't have to update them.
But the idea is to create a marketplace where they're incentivized to want to keep updating it
because the better your skills, the better they integrate with other tooling and things like this,
the more usage they'll get.
And if users are paying per call, 10 cents or 15 cents per call and you're getting millions of
calls through the marketplace, you're making money.
And then users are saving money because they don't have to do all the research and build skills
and use their compute to do those things.
They can just pay it 10 cents or 15 cents per call and get access to it when they need it.
I believe that this solves a big problem really.
So it's, this is all in in the same vein of like everything else that we've tried to push, which is efficiency.
And just kind of simplifying complex things for users and making it so they don't have to worry about it.
You know, I know a lot of people who get an agent, we set, I help people set up agents all the time.
And then I'm like, just fine, you need to do some research and get some skills.
This seems to be the hardest thing for people because they'll just go get the most top level thing
that they could find.
There's a huge problem because if you just go Google, you know, I need the design skill for my agent or
something, you're going to get the same design skill that everybody else has.
And you look like a fucking slop shop, you know, these aren't things that people would be,
this isn't like a good solution.
It's a good temporary solution.
It's a good thing to show somebody and be like, look at this, I can build a website in 30 seconds.
But it's not actually in the grand scheme of things, you know,
when you look at the landscape, it's not going to stand out.
Yeah, it might look okay, you know, but it's not going to stand out.
You're going to look just like everybody else right now.
So this is where I think there is value and unique,
customally curated skill marketplace that's permissionless.
Anybody can submit a skill.
They're monetized for it.
They receive USDC.
We take a cut of the fees, going through the marketplace for creating the infrastructure.
And then part of those fees go to our stakers, part of those fees go to our treasury,
and the flywheel keeps going.
So that's the vision for the MCP marketplace.
But the skills via NFT are essentially the same thing.
This is kind of like the MCP marketplace,
but served through NFTs and the NFTs are the the the the value, right?
So we were essentially going to curate all of these skill banks that are going to be used for these
NFTs in this distribution.
And this is just essentially the same thing that we're doing with the MCP marketplace,
just delivered via NFT.
So that's why I say they're similar.
It's essentially the same, just delivered in a different way.
So I'm actually really excited about this, but it's kind of a longer term project.
So this is a little bit further out for the MCP marketplace.
But this stuff is all kind of how I see the ecosystem coming together.
I try to paint this picture because it's big.
You know, we have all these different moving pieces.
Jay, why are you going to reel me in?
No, I was just saying maybe you can talk also that we already started talking a bit of
partners about that, right?
So that's something we're going to probably deploy with others also, which piece.
The MCP marketplace, right?
It's not going to be only us.
I mean, we're going to probably also have some some partnerships there, right?
So I'm not going to do it only on our own, correct?
Ideally, we have many contributors, right?
Right.
And we already started discussing this.
That's what I'm kind of hinting at.
Oh, right.
Correct.
But I'm not going to share anything.
No, no, no, no, no.
Just go ahead.
Just go ahead.
Yeah.
I never really got into the economics of the idea.
You know, you can just say MCP skill marketplace and nobody really gets it.
But that's the idea is we end up doing millions of micro transactions through this thing at some point.
That's the goal, right?
Where it actually is useful.
People are saving money.
Agents are saving money.
They don't have the waste compute on updating and creating new skills every two weeks or three weeks or, you know, however fast things are going to continuously be accelerating now, right?
They're not slowing down.
So that's the other thing people fail to kind of see.
Things will only get faster.
The the knowledge doubling rate is it doesn't stop.
At some point, we just reached the singularity, which we are very close.
But not there yet quite.
Fascinating time to be alive.
Feels like we were at the very top of the roller coaster.
It kind of goes straight up before we either tip over backwards or go over and go downhill.
Not sure.
We'll see.
But anyway, yeah, exciting time to be alive.
I must say, it's not place like the place we are.
The roller coaster is only going up, of course.
I mean, I was reading some articles also this weekend, what I wasn't in the plane about everything that went around to write the AI
doomers, how would they control AI?
But I'm still optimistic.
But go ahead.
Yeah, no, I mean, people, the doomers never talk about this part.
Which is for every bad person or every like rogue AI that's bad, there's going to be a good one.
You know, every for every evil malicious person trying to use AI for bad things,
there's probably ten of them trying to build defenses and security on the other side.
This is the world has always been a battle of good and evil, my friends.
This doesn't change, right?
This will never change.
Light and dark.
Good and bad.
Warm and cold.
These things are here and you don't change them.
You just have to understand them.
And I think that that's a lot of people get scared because they can't really understand that piece.
How do yeah, oh, what if the AI robots go bad, you know, and they just want to take over the world or whatever the fuck like.
Okay, but what about all the good normal people who want to preserve humanity?